![]() Once that's done, Open Unity and set up a new Project or open an existing one. The files will then be downloaded and extracted to the Root folder. If you want to go ahead with the installation, Hit Y and Enter. You will then be asked to accept the T&C for using Android files. \sdkmanager.bat "platforms android-28" "build-tools 29.0.0" "platform-tools" Select Open PowerShell window here or Open Command Prompt window here.Įnter this command. Here, you'll see a file called sdkmanager.bat, among other files. Open the Root folder and navigate to tools\bin. This folder is where the SDK and Build tools will be downloaded and will be called the SDK Root folder. Install the desired version of Unity and the corresponding Android Target Support.Įxtract the contents of the Command Line Tools (a folder called tools) to a specific folder (like D:\Android). Unity, any version, and Android Target Support ( from here)Īndroid Studio Command Line Tools only ( from here) Also, if someone could clarify the process for Mac/iOS as well, that'd be awesome. Also, if there's anything I missed or did incorrectly, please comment and I'll update this post as soon as I can. It's pretty simple and probably quite obvious too, but I'm sure it'll help someone out there who needs it, like I did. Whatever the reason may be, here's how I got it done. ![]() ![]() There's a lot of reasons for wanting to get Android SDK without Unity Hub, and downloading it through Android Studio isn't the best solution. ![]()
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